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albiabia

Re:ArcBrush – Node-based 2D image editor on Sunday May 24, 2026 @12:19AM (#48254337)
Thanks for the feedback. I will plan to add an about section to the website so people know who made it.
Re:ArcBrush – Node-based 2D image editor on Saturday May 23, 2026 @10:12PM (#48253662)
Hi! I made ArcBrush. Never heard of Plasma Studio, and other than being node-based, I don't even see the similarity if I'm being honest.
Re:ArcBrush – Node-based 2D image editor on Saturday May 23, 2026 @10:11PM (#48253655)
I made it and I've talked about it publicly. It's not really that sketchy.

https://x.com/albertomoss/status/2049147961926734008?s=20

when whistleblowers start dying in not strictly organic ways the media tends to come down pretty hard on behavior like that
Re:Show HN: Hot Dog Stand Theme for Sublime Text on Wednesday February 18, 2015 @01:51PM (#9070226)
You are doing the devil's work.
Re:Paul Graham's personal website (circa 2000) on Tuesday April 29, 2014 @09:26PM (#7671041)
Looks better than his current site, IMHO.
Re:Netflix disables use of the Chrome developer console on Wednesday March 05, 2014 @08:50PM (#7351339)
Yes, the bottom line is that Netflix is sending you code executed on your own machine. You, as the user, should have full access to inspect the executed code. Obfuscated or minified code should only be used as a bandwidth saving device, and not to hide the true functionality from the user. If the browser is seeing it, why can't the user?

Disabling a feature of the user's browser is absolutely absurd. If you want to hide from the user whats going on then that code needs to run on the server.

Can you imagine opening an image in Photoshop and because of some flag half the tools disappear? Yeah, me either, and images don't even run code.

Re:A critical look at Atom.io on Friday February 28, 2014 @08:24PM (#7322657)
> I found it readable and straightforward. There's a bit to it, but eh, good enough to work through if I inspect elements etc.

I meant more from a performance perspective. It might not be hard to sift through to make a theme, but it seems like a lot of overhead for the core to continually process all that data.

> Package hell is true for anything is it not?

I guess so. Curation is always an option. But even just from a settings perspective, they are just all listed alphabetically in the prefs panel. I'm not sure what the solution is, but a stock install already has too many packages to manage.

Re:A collection of Unix terminal/console/curses tools on Friday February 28, 2014 @06:42PM (#7322304)
I'd love to see a site just like this, but cataloging all the best Unix console tools.

It sounds ridiculous, but you can tell a lot about a console program from a screenshot.

Re:A critical look at Atom.io on Friday February 28, 2014 @06:24PM (#7322231)
Anyone who has ever looked at the DOM structure of an in-browser code editor (CodeMirror, Ace) knows that they are extremely nasty. So much overhead. The markup characters outnumber the content by like 50x. While the speed of Atom is much better than I expected, it just doesn't feel native enough. I still feel like I'm using an in-browser editor.

Maybe Sublime has spoiled me, but that editor is pretty fast. It can open large files. It's almost as extensible, especially for any kind of practical purpose. Oh and it's cross-platform, which Atom is not at the moment.

I also can already see a time when we reach Atom package hell. Someone is going to have to come up with a system to manage all these packages pretty quick. When you are literally installing packages to add a single hot-key, and all packages are treated as equals, it quickly becomes very difficult to find what you are looking for to manage your install.

I'm excited and optimistic to see where Atom will go, but my thoughts before I tried it are only reinforced after a few days of use. GitHub does not mess around. I know they will fix most of my concerns pretty quick, but I'm not sure how much more can be done about performance.

Re:Bitcoin Ponzi scheme on Sunday February 09, 2014 @01:18AM (#7204613)
This transaction is where everything went wrong. I think after the shutdown they tried to start paying out the largest investors manually and missed a decimal place:

1 BTC In and 10 BTC back https://blockchain.info/address/1CeGvbrAuLJYyKxX7T2KD3358dWo...

Someone made 10x their money.

Ponzi.io (1ponziUjuCVdB167ZmTWH48AURW1vE64q) --> Ponzi.io Change (14ji9KmegNHhTchf4ftkt3J1ywmijGjd6M) --> Big Winner (1CeGvbrAuLJYyKxX7T2KD3358dWoLmAohR)

Re:Show HN: I built this website in 10 hours on Friday January 31, 2014 @05:58PM (#7159738)
The above comment is really harsh, discouraging, and rude. But I agree with most of it.

I don't think you should brag about how little time you spent on anything. Nor should it be used as an excuse for a half-baked product.

There is a nugget of a good idea in there somewhere. I think it might be worth another 10 hours to really find the goodness here and then spend the time to build something people will actually love.

Re:Poll: What is your level of education? on Friday January 31, 2014 @05:42PM (#7159671)
I have a bachelors degree in Motion Graphic Design. I dropped out of studying Computer Science at a university after the first year.

I am a lifelong programmer, since I was 8 years old. My high school had an amazing 4 year computer science program that totally spoiled me. When I got to a university it was so slow, and everything seemed outdated. Having to relearn all of it in an inferior way was excruciating.

I dropped out, worked for a few years in an unrelated field, and then decided to go back and study Motion Graphic Design, since I had a passion for it, and it seemed like something I could actually learn new information about.

I love what I do now. I work as a programmer, for the most part, at a design studio. I get a taste of the design and film production that I'm so passionate about, while also getting to program.

Even though I love what I do, not a day goes by that I don't regret quitting my CS education. If for nothing else just so that companies that are obsessed with credentials, like Google, would consider me.

Re:A History of Programming Games 1961-1989 on Saturday January 11, 2014 @12:28PM (#7043086)
Another after 1989 is Carnage Heart for PS1. http://en.wikipedia.org/wiki/Carnage_Heart

The complexity of it was mind-boggling, especially for a console game. The instruction manual was hundreds of pages.

Why a Python API, but JS debugging logic? Maybe I'm missing something.
Re:Ask HN: Thoughts on Meteor.js? on Saturday November 16, 2013 @03:19PM (#6746290)
If you're looking for an alternative thats much more versatile and less opinionated I would recommend Sails.js http://sailsjs.org/ which is basically Rails for JS based on Express.
Re:Show HN: PIVOT - an experimental short film on Tuesday August 20, 2013 @08:02PM (#6247405)
PIVOT is an avant-garde psychedelic exploration of balance and reflection.

Best experienced loudly with headphones or speakers.

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