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absurdwebsite

You ar right, but I don't think we're suffering from a shortage of ideas either, and I certainly don't believe every human problem needs a startup as its solution.

This project is more of an experiment in how people imagined the future 100 years ago, and which of those possibilities might be achievable today.

But I think your comment raises an even more interesting question: just because we can build something, does that mean it's what we should be building?

Would love to hear if anyone made it through the first lessons and whether the micro-challenge format feels engaging.

Show HN: Art Coding Lab – Learn Creative Coding Through Micro Challenges

https://artcodinglab.com/

I’m building Art Coding Lab - a step-by-step learning path for creative coding.The idea is simple: Start with the very basics: coordinates, circles, variables, loops.Then slowly grow into: geometry, animation, trigonometry, generative systems and visual art.Not preset effects. Not random YouTube tutorials. Not "copy this cool sketch and maybe understand it later".I want it to feel like one...

( Read More... | 1 comment | on HN )
Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @10:33AM (#47793571)
Funny how a lot of these ideas already exist in some form - just in slightly different contexts. "Sexy mathematicians" is actually a great direction, didn’t think of that one. Or teachers could upload their own photos and send them as assignments for motivation :))
Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @09:58AM (#47793065)
Thanks.
Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @09:58AM (#47793060)
I do use LLMs for polishing text or generating some visuals, but the core concept and direction is always mine - otherwise I don’t really see the point of doing this :)
Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @09:44AM (#47792852)
Thanks.
Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @09:43AM (#47792836)
Glad you liked it :)

Interactive ads exist in some form, but they’re usually quite controlled and safe. What interests me more is the moment when the user actually does something to the ad - even destroys it. Then it becomes an experience, not just a banner, and stay in you memory.

The idea actually comes from a personal experience - when I was younger I spray-painted over a real outdoor ad, and I still remember that ad to this day. Not because it was good, but because I interacted with it. In thhis project I basically playing with that same idea in a digital form.

Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @09:27AM (#47792662)
Not sure you’d come back to review it :)
Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @09:17AM (#47792531)
Thanks! That sounds really cool. Feels like this kind of stuff lives in random corners of the internet now, so having a place that collects it would be really interesting.
Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @08:50AM (#47792252)
Glad you liked that one :) Yeah, I do have a few paying members.

I’m not trying to optimize for conversion or make a strong sales pitch. The members part is more like a way to put some projects in a "private layer" and see if anyone is curious enough to go deeper.

Payment also kind of brings the projects to life because they play with startup ideas, paying becomes part of the interaction.

Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @08:34AM (#47792087)
... and would love to hear which projects you liked most.
Re:Tell HN: 48 absurd web projects – one every month on Thursday April 16, 2026 @08:32AM (#47792056)
Hey, happy to answer any questions about the projects.

Tell HN: 48 absurd web projects – one every month

A year ago I posted here about a small experiment: https://news.ycombinator.com/item?id=44162363I build one absurd web project every month and publish it on https://absurd.websiteI kept going.There are now 48 projects.The idea is still the same - I build mostly unnecessary web projects that sit somewhere between experiments, jokes, products, and art.But over time they’ve started moving more...

( Read More... | 26 comments | 58 points | on HN )
Re: on Monday April 06, 2026 @03:22PM (#47665643)
When I was a teenager, I vandalized a real outdoor ad with spray paint.

It was just a stupid impulsive moment.

But years later, I still remember that ad.

Not because it was good. Not because it convinced me. But because I tried to destroy it.

That stuck with me.

Most advertising is passive. You see it, you ignore it, it disappears.

But when you do something to an ad — interfere with it, attack it — it becomes an event.

So I built a small experiment called VandalAds.

It’s a banner format that people can vandalize directly in the browser (spray and destroy).

Anyone can try it or embed it on their own site (free, just a small JS snippet).

Here: https://absurd.website/vandalads/

Re: on Monday March 02, 2026 @01:54PM (#47222365)
People don't talk any more, but type on their smartphones and computers, so talking affirmations in front of mirror doesn't work too :)

Writing is speech now. If you want to change something — type it.

Re: on Sunday February 08, 2026 @09:22AM (#46934439)
Clients don’t hate better design — they hate sudden change. We evolve identity in tiny steps, so acceptance happens quietly.

You won’t witness rebrands anymore. You’ll simply wake up liking them.

If users notice the rebrand, you failed.

Make choices — see your life in 15 years. Every action today shapes your future.
Re: on Monday January 05, 2026 @10:49AM (#46500205)
Once per day, a crime appears for 15 seconds. When you see it, press "Alarm".
Re:A small portal to the internet's weird and useless side on Friday November 07, 2025 @02:07PM (#45849771)
I’ve been collecting strange, funny, and completely pointless websites — the kind that used to spread through forums and Tumblr years ago. Most of the old “useless website” collections haven’t been updated in ages, so I built a new one that keeps expanding.

Every click opens a random site — sometimes absurd, sometimes oddly artistic, sometimes just broken in the best way.

Would love to see more submissions or ideas for other weird corners of the web worth adding.

Re: on Wednesday October 29, 2025 @06:39AM (#45745004)
Halloween doesn’t have to wait till the 31st — we can already celebrate together online!

I made a small “Halloween simulator” where everyone joins with their real costume photo and goes trick-or-treating across the internet.

You can visit other people’s “houses”, get them candy, and give candy when they visit you.

Think of it as the world’s first digital neighborhood for Halloween.

So — show your costume, and let’s make today feel spooky already!

Here: https://absurd.website/candy-overdose/

Re: on Monday September 15, 2025 @01:08PM (#45252274)
It’s a social experiment / game:

1. Everyone follows the same Instagram account.

2. Once it hits 100k followers, we randomly hand over the account to one follower.

3. That person instantly gets an audience of 100,000+ to start their influencer journey.

Read more rules: https://absurd.website/influencer-overnight/ Insta account -> https://www.instagram.com/influencer_overnight

Let’s see if this actually works. Could be fun if it really reaches 100k! :)

Re: on Thursday September 11, 2025 @08:51AM (#45210961)
This is a tiny browser game: OPERATION D-DAY.

Most shooters are played as if the player is immortal — you run, respawn, repeat forever. But real battles (like the D-Day landing) often meant a soldier’s story ended in just a few seconds.

So I wondered: what if a war game captured that? One second of chaos. Blink, and it’s over.

Can you survive more than a couple of seconds?

It’s part of my absurd.website project, where I make small experiments that blur the line between games, art, and jokes.

Re: on Wednesday September 10, 2025 @02:41PM (#45201939)
I’ve been making small absurd projects at Absurd.website

This one is Sexy Math — an experiment to make math feel passionate and engaging, instead of dry and boring.

The thought behind it: in school, many students struggle with motivation. What if math came with emotion — even desire? Something that pulls you in, instead of pushing you away.

When I was in high school, I would have loved a program like this. It doesn’t replace teaching, but it reframes math as something that’s playful and attractive.

Curious if others here think such "absurd reframing" can actually help learning, or at least spark curiosity.

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