abrena
Re:Show HN: A Multiplayer Geography Game Using WebSockets
on Monday August 22, 2016 @03:51AM (#12334738)
I was a bit worried when I saw so many people playing simultaneously because the game is hosted on a 2€ VPS at OVH but it worked great!
Re:Show HN: A Multiplayer Geography Game Using WebSockets
on Monday August 22, 2016 @03:49AM (#12334724)
Great UI!
Thanks for the feedback
Re:Show HN: A Multiplayer Geography Game Using WebSockets
on Monday August 22, 2016 @03:46AM (#12334711)
The socket library (Flask SocketIO) works great and has a good documentation.
I used plane distance because it's faster to compute and the accuracy is good enough for this use case.
Regarding the UX I think it's a good idea to make the map take the entire screen.
Thanks for the feedback
Re:Show HN: A Multiplayer Geography Game Using WebSockets
on Monday August 22, 2016 @03:40AM (#12334697)
It would be nice indeed but the fact that you cannot zoom limits the number of requests to the map tiles provider.