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Re:Show HN: A Multiplayer Geography Game Using WebSockets by abrena on Monday August 22, 2016 @03:46AM (#12334711)
The socket library (Flask SocketIO) works great and has a good documentation.

I used plane distance because it's faster to compute and the accuracy is good enough for this use case.

Regarding the UX I think it's a good idea to make the map take the entire screen.

Thanks for the feedback

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