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NTJPaulCarole

yes, it's due to open graph integration. when you download the game, you have the choice to display that sort of information
long story short, we used iTunes as our source of music.
thanks for your advice...we'll definitely take it into account as we begin to prototype v2.

regarding song choice...we provide both most popular songs and other songs from the same artist that are perhaps less popular. that way, the users can be introduced to new music that they may not have heard before!

thanks for the comment and please tell your friends to download it!
thank you! it took a lot of hard work, but it definitely paid off.
we had a great experience using xcode with MakeGamesWith.Us rather than non objective-c languages that SongPop used! They are great people to work with and we've learned so much!
don't feel old! we have all sorts of songs from the 60's up until today to take into account all ranges of users.