Re:Saving Zelda (2012)
by larsiusprime on Monday August 03, 2015 @09:15AM
(#9995498)
ask and ye shall receive:
http://lennasinception.com/
> I wonder if the time is ripe for a procedurally generated Zelda game?
The Binding of Isaac is a good attempt in that direction.
When I played notch's minicraft, it had a distinctly Zelda-ish feel to it, including being hard enough that you have to really pay attention what you're doing sometimes. And he wrote that in what, 24 hours or something?