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Re:Disney's Practical Guide to Path Tracing [video] by falcolas on Sunday August 02, 2015 @02:48PM (#9991852)
It would be interesting to see PBRT re-written with C++ 11/14 idioms, and look at how that affects the execution speed as well.
Re:Disney's Practical Guide to Path Tracing [video] by CyberDildonics on Sunday August 02, 2015 @03:59PM (#9992171)
That's also true, PBRT uses a lot of virtual functions.