Re:Disney's Practical Guide to Path Tracing [video]
by falcolas on Sunday August 02, 2015 @02:48PM
(#9991852)
It would be interesting to see PBRT re-written with C++ 11/14 idioms, and look at how that affects the execution speed as well.
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Re:Disney's Practical Guide to Path Tracing [video]
by CyberDildonics on Sunday August 02, 2015 @03:59PM
(#9992171)
That's also true, PBRT uses a lot of virtual functions.