Re:The most popular APIs and tech at college hackathons
by habosa on Tuesday July 28, 2015 @06:39PM
(#9965044)
The 78% is worldwide, and a lot of Android's share is in countries where price is king (Android devices start at $50 unlocked). In the US Android has ~50% of the market and I imagine the US has the majority of the world's hackathons (esp. ones that would be represented in this survey).
Re:The most popular APIs and tech at college hackathons
by broodbucket on Tuesday July 28, 2015 @04:24PM
(#9964241)
I'd assume the missing link is the percentage of users of each platform that are willing to pay for apps. Given iOS has a higher entry cost, it'd make sense that more iOS users would pay for stuff.
78% of the current smartphone market is Android, 18% is iOS. [1] (4.3:1 in favor of Android)
According to the article, 38% of hackathon devs are interested in Android dev, and 22% are interested in iOS Dev. (1.72:1 in favor of Android)
From this perspective, desire to develop for iOS is MUCH higher than market representation, meaning that (as I read the numbers) comparatively, Android appears to be the weaker choice -- and that amongst hackathon developers, iOS is far over-represented compared to the market as a whole, as I assume most at these events use their own devices.
[1] http://www.idc.com/prodserv/smartphone-os-market-share.jsp