Re:Two.js
by jonobr1 on Friday July 17, 2015 @11:40AM
(#9903246)
Because the eng team that implements WebGL on Chrome recommended this way. I have an implementation as you're describing as the first tag of Two.js. It actually was a 2D drawing API for Three.js initially..!
[ Parent
| on HN ]
There are no comments on this comment yet.