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Re:Two.js by zlnimda on Friday July 17, 2015 @05:01AM (#9901821)
Why don't you draw directly your vertices in gl instead of create a tex ? And you could use optimisation of culling to be faster. (drawing object : front to back)
Re:Two.js by jonobr1 on Friday July 17, 2015 @11:40AM (#9903246)
Because the eng team that implements WebGL on Chrome recommended this way. I have an implementation as you're describing as the first tag of Two.js. It actually was a 2D drawing API for Three.js initially..!