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Re:Things Rust shipped without by wyager on Saturday July 04, 2015 @08:00PM (#9831999)
It's not possible, but there's also no good reason to do it. You might as well just make an e.g. Serializable trait that requires you to manually implement the serialize function. You're not saving a whole lot of work by looping through the object's fields and saving them. Most objects only have a few fields to serialize anyway.

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