Re:Show HN: Another C++ Lua Wrapper
by Doctor_Fegg on Saturday July 04, 2015 @05:54PM
(#9831723)
Looks interesting. I've recently released a C++ project that embeds Lua (https://github.com/systemed/tilemaker, a utility to make 'vector tiles' directly from OpenStreetMap data dumps) but installation of Luabind is pretty much the pain point for everyone who's tried it. (bjam? I mean, why?) A header-only library is really tempting.
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Re:Show HN: Another C++ Lua Wrapper
by vapourismo on Saturday July 04, 2015 @06:07PM
(#9831753)
Hope it works for you - love to hear some additional feedback.
Seems really well done and well documented.
Sorry to ask this without exploring the code myself (!), but there is a check in common.hpp for C++14 compliant compiler. What features of C++14 are you using in this project?
Re:Show HN: Another C++ Lua Wrapper
by moonchrome on Saturday July 04, 2015 @11:53PM
(#9832436)
From what I can see (quick glance) he uses integer_sequence https://github.com/vapourismo/luwra/blob/56a566dd9e20fc7e3c9...
Re:Show HN: Another C++ Lua Wrapper
by vapourismo on Sunday July 05, 2015 @07:24AM
(#9833195)
Also variable templates, which are crucial to generating the metatable name for user types.
Yes, there is a check - it's the very first thing: https://github.com/vapourismo/luwra/blob/master/lib/luwra/co.... Can't speak as to what features of C++14 are being used.