Re:Releasing a Commercial ASCII Roguelike, a Post-Mortem
by Kyzrati on Tuesday June 30, 2015 @12:12PM
(#9806316)
The System Requirements section on the buy page addresses the cross-platform issue (as does the FAQ). I don't make a big point of it because while it works fine through Wine etc., it's not natively cross-platform.
As for your other question, I should really put a notice on the website that Cogmind is completely DRM free. That's not currently indicated anywhere... (I'll add it tomorrow, thanks!)
Edit: Just quickly added it to a header since the site's getting a lot of traffic right now.
Re:Releasing a Commercial ASCII Roguelike, a Post-Mortem
by shocks on Tuesday June 30, 2015 @12:23PM
(#9806402)
DRM free is what really matters to me. Cross platform would be nice, but Windows is my main platform anyway. ;D
Game looks great. Expect a purchase from me!
Re:Releasing a Commercial ASCII Roguelike, a Post-Mortem
by Kyzrati on Tuesday June 30, 2015 @12:27PM
(#9806415)
Whew, many thanks for your support :D
GOG asked me the same thing when they wrote me last weekend to see if I was interested in joining their platform =p
Re:Releasing a Commercial ASCII Roguelike, a Post-Mortem
by shocks on Tuesday June 30, 2015 @04:22PM
(#9808179)
No problem.
Do you think you'll be joining GOG? They seem like a great company to me but I've only ever been on the consumer side of the equation. I greatly enjoyed my DRM free copy of The Witcher 3!
Re:Releasing a Commercial ASCII Roguelike, a Post-Mortem
by Kyzrati on Tuesday June 30, 2015 @09:04PM
(#9809410)
I assume I will, yeah, as they have a good, loyal customer base and are known for quality. Still in early talks, and it wouldn't happen until next year, I don't think, because we'd need to wait for a price drop, and I don't want to really push and advertise Cogmind until it's about done.
Couldn't quickly tell from the website and I would've instantly bought it if I knew the answers...