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Re:Releasing a Commercial ASCII Roguelike, a Post-Mortem by coldpie on Tuesday June 30, 2015 @08:37AM (#9804720)
Neat game, though that's the weirdest ASCII font I've ever seen ;)

If you're interested in porting your binary to Linux/Mac/SteamOS using a Wine wrapper, throw my company an email. That's exactly what we do :)

Re:Releasing a Commercial ASCII Roguelike, a Post-Mortem by Kyzrati on Tuesday June 30, 2015 @09:41AM (#9805092)
It's possible I'll be using a wrapper for the full version, yeah. I've got your info and I'll look you guys up when it comes to that!

As for fonts, there are 82 font bitmaps included with the game, so for those seeking more traditional options, we've got 'em: http://www.gridsagegames.com/forums/index.php?topic=165.0 (The game is highly customizable, with new optional features added every new version.)