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Re:Reality doesn’t exist until it is measured, quantum exper... by icanhackit on Monday June 29, 2015 @09:58PM (#9802417)
Had to find a way to keep the framerate from dropping below Planck time levels.
Re:Reality doesn’t exist until it is measured, quantum exper... by NeutronBoy on Monday June 29, 2015 @10:17PM (#9802481)
Ah, but how do you know the simulation doesn't just slow down the simulated flow of time so it can keep up? Think of a bullet-time like concept. The universe can be simulated as fast as the underlying hardware can keep up.
Re:Reality doesn’t exist until it is measured, quantum exper... by A_COMPUTER on Monday June 29, 2015 @11:18PM (#9802714)
Maybe the universe doesn't do it for the same reason games and movies don't do it, the people watching expect smooth playback.
Re:Reality doesn’t exist until it is measured, quantum exper... by sdenton4 on Tuesday June 30, 2015 @12:26AM (#9802955)
But if you're enmeshed in the simulation, you would never notice the slowdown! The only reason the video game is annoying is because we experience time outside of it.
Re:Reality doesn’t exist until it is measured, quantum exper... by learc83 on Tuesday June 30, 2015 @02:08AM (#9803250)
I think the OP is referring to people watching from outside the simulation.
Re:Reality doesn’t exist until it is measured, quantum exper... by A_COMPUTER on Tuesday June 30, 2015 @03:17AM (#9803496)
Yeah, the crystal people.