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Re:Welcome to OpenGL by slavik81 on Sunday June 21, 2015 @05:05AM (#9752734)
I don't know about then, but now there's a lot of choices. FreeGLUT, SDL, GLFW, SFML...

It doesn't seem to matter all that much which one you choose, either.

Re:Welcome to OpenGL by bjwbell on Sunday June 21, 2015 @05:49AM (#9752803)
Each of them has advantages and disadvantages.

Want to change the pointer using GLFW to one of the standard X11 pointers like the busy hour glass. Good luck, it can't be done as far as I know.