Re:Show HN: Universal Pause Button
by kedean on Tuesday June 09, 2015 @02:00PM
(#9687458)
That doesn't just apply to multiplayer, though. OP said Diablo 3, which is multi OR single player. Many games now use those phone-home anti-cheating measures (or drm measures) even when you aren't actually playing with anyone else.
[ Parent
| on HN ]
Diablo 3 is an always-online game; the reason is that you can take the items you earn in single player and use them for your multiplayer character (and vice-versa). Their security is extra tight because up until recently, said items could be traded for real money. And you don't want anyone to be able to generate things like that offline.
Although they did, there were some item duplication bugs. And even that was irrelevant, since there were quickly popping up small armies of item / gold farmers; every once in a while they'd get banned, but by then they would've earned enough money to buy another fifty copies of the game and continue.
Is Diablo III single player? When I played it at the release, connecting to a remote server was required (which is a shame, btw. I will miss the modding community that Diablo II had).
Re:Show HN: Universal Pause Button
by ConAntonakos on Tuesday June 09, 2015 @02:20PM
(#9687631)
It can be single-player, but you still need a connection to do so.
Re:Show HN: Universal Pause Button
by LMAlVvQjSGj on Tuesday June 09, 2015 @03:45PM
(#9688120)
Is this also true for the console port(s)?