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Re:Show HN: Universal Pause Button by frik on Tuesday June 09, 2015 @01:51PM (#9687392)
He wrote it's useful for singleplay games that have an intro. If you use it in multiplayer games you certainly will simply drop out of the game as you will loose the connection or what you described depending on the server implementation.
Re:Show HN: Universal Pause Button by ratsz on Tuesday June 09, 2015 @02:14PM (#9687582)
A popular multiplayer cheat is to suspend the network stack somehow for a split second while their team gets into place and resume causing the game's network code to resync and players will teleport into advantageous positions or become extremely difficult to target or hit during key moments. It's very hard to detect especially if the program doing the suspending is on the router and not the system running the actual game.
Re:Show HN: Universal Pause Button by mafuyu on Tuesday June 09, 2015 @07:23PM (#9689167)
Example of this in action: https://youtu.be/I5QyNA6H6rY
Re:Show HN: Universal Pause Button by arcatek on Tuesday June 09, 2015 @02:01PM (#9687467)
Sure, the issue is that even if you don't use it, the simple fact that it is running in the tray may be enough for an anti-cheat to trigger. Just something to keep in mind.
Re:Show HN: Universal Pause Button by kedean on Tuesday June 09, 2015 @02:00PM (#9687458)
That doesn't just apply to multiplayer, though. OP said Diablo 3, which is multi OR single player. Many games now use those phone-home anti-cheating measures (or drm measures) even when you aren't actually playing with anyone else.
Re:Show HN: Universal Pause Button by Cthulhu_ on Tuesday June 09, 2015 @04:32PM (#9688358)
Diablo 3 is an always-online game; the reason is that you can take the items you earn in single player and use them for your multiplayer character (and vice-versa). Their security is extra tight because up until recently, said items could be traded for real money. And you don't want anyone to be able to generate things like that offline.

Although they did, there were some item duplication bugs. And even that was irrelevant, since there were quickly popping up small armies of item / gold farmers; every once in a while they'd get banned, but by then they would've earned enough money to buy another fifty copies of the game and continue.

Re:Show HN: Universal Pause Button by arcatek on Tuesday June 09, 2015 @02:03PM (#9687480)
Is Diablo III single player? When I played it at the release, connecting to a remote server was required (which is a shame, btw. I will miss the modding community that Diablo II had).
Re:Show HN: Universal Pause Button by ConAntonakos on Tuesday June 09, 2015 @02:20PM (#9687631)
It can be single-player, but you still need a connection to do so.
Re:Show HN: Universal Pause Button by LMAlVvQjSGj on Tuesday June 09, 2015 @03:45PM (#9688120)
Is this also true for the console port(s)?
Re:Show HN: Universal Pause Button by mesozoic on Tuesday June 09, 2015 @02:20PM (#9687627)
It is multiplayer only (always connected) but you can play it alone.