Re:The tech arms race in AAA games and why I'm abandoning it
by aaaaabbbbbb on Wednesday June 03, 2015 @08:53PM
(#9656830)
Pixel art has problems with the fixed resolutions of modern displays (which CRTs lacked), yeah, but vector art and/or high-resolution but (relatively) sparsely-detailed/stylized 2D art can be effectively scaled to a wide range of resolutions with minimal artifacts.
One of the main issues with 2D is the fixed resolution. If you can live with that, it's not bad. I actually played D2 again a few years ago and really enjoyed it. Same for Planescape Torment.