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Re:The tech arms race in AAA games and why I'm abandoning it by dagw on Wednesday June 03, 2015 @10:44AM (#9652916)
won't you agree a story line or a rich description of game play won't make the same or perhaps a better impact on the potential buyer?

Does it matter if you or I agree?

http://www.vgchartz.com/yearly/2015/Global/ http://www.vgchartz.com/yearly/2014/Global/ and http://www.vgchartz.com/yearly/2013/Global/

all seem to to indicate that, unless you happen to be Nintendo, pretty 3D graphics are very much necessary (but far from sufficient) if you want to sell a lot of games.

edit: Mobile and social games like Clash of Clans, Candy Crush etc. are of course and exception. If you want make a lot of money in games and don't want to deal with high end 3D graphics, then that is the market you have to get into.

Re:The tech arms race in AAA games and why I'm abandoning it by theandrewbailey on Wednesday June 03, 2015 @11:51AM (#9653430)
If there are so many exceptions (plus entire classes), is your observation that meaningful?

Many games are marketed and sold based on gimmicks and features, of which, great graphics is one of them and seems to work well. Unsurprisingly, much of the videogame industry has optimized for it. That doesn't mean that pretty 3D is necessary.