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Re:Why Mercator for the Web? by mrgriscom on Saturday May 30, 2015 @05:55PM (#9631894)
Hey, some of us like the extreme distortion of the Mercator projection!

http://mrgris.com/projects/merc-extreme/

It is interesting how WebGL is enabling the use of dynamic re-projection and making the old web Mercator tile pyramid obsolete. Also kind of sad, though; the 'slippy map' heralded a new age of map openness, interoperability, and opportunities for remixing. I will be very sad to see that go...

Re:Why Mercator for the Web? by vacri on Saturday May 30, 2015 @06:17PM (#9631970)
How good are you at identifying country shapes with the mercator distortion?

http://bramus.github.io/mercator-puzzle-redux/

Might need to zoom in a little. The original was a little easier, but didn't randomise the country set - the redux version picks lots of tiny globs that are hard to identify at scale

https://gmaps-samples.googlecode.com/svn/trunk/poly/puzzledr...