Re:Six Men Spent 520 Days Locked in a Room to See If We Coul...
by Apocryphon on Tuesday May 19, 2015 @07:25PM
(#9573783)
People aren't going to stop playing chess or go, after all.
Re:Six Men Spent 520 Days Locked in a Room to See If We Coul...
by hnal943 on Wednesday May 20, 2015 @11:31AM
(#9576971)
That reminds me of Neptune's Pride, which is a game that leverages latency for dramatic effect: http://np.ironhelmet.com
A fun game would a real time military strategy game where the delay for both planets is artificially made the same. Then the command delay becomes part of the game, but the game still runs in real time with information updating as soon as it is available.