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Re:Forgotten Corners of World of Warcraft by digi_owl on Friday April 24, 2015 @04:04PM (#9435707)
Their problem is that so much of the defensive options in game are active ones that avoid or nullify all incoming damage. Mobs don't do that, so instead they are given a massive health pool.

This in effect turn every fight into a fight between mob health pool and how many active defenses you brought along.

On top of that, anyone can "heal" someone that has gotten defeated and so bring them back into the fight.

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