Re:Hevea Project – Flat tori finally visualized
by bglazer on Saturday April 18, 2015 @11:01PM
(#9401889)
Someone (smarter than me) should program a Pacman clone that takes place on one of these tori.
Re:Hevea Project – Flat tori finally visualized
by throwaway_bob on Saturday April 18, 2015 @11:40PM
(#9401965)
pacman already takes place on one of these tori
This is reasonable for something like Pacman, but many games with overworld maps (SNES RPGs like Chrono Trigger, for example) implicitly have toroidal planets due to the navigation.