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Re:Run your own high-end cloud gaming service on EC2 by SomeCallMeTim on Tuesday April 14, 2015 @04:58PM (#9377305)
Hmm. I don't know what's different, but I KNOW Steam games work on AppStream. I remember playing Arkham Asylum from my own Steam account.

As a developer I have tended to prefer the "standalone instance" route, and I almost certainly installed Steam that way: Follow the standalone instance instructions [1] and then log in to it as a remote desktop, installing whatever you need.

If the Steam install process needs GPU acceleration, then you'll also need to set up a VNC server on the instance and connect that way. Windows' "Remote Desktop Connection" can't use the GPU, where a VNC connection can.

BUT beware: Make sure your VNC password is as strong as possible; maybe even turn off VNC when you're not actively using it.

Good luck!

[1] http://docs.aws.amazon.com/appstream/latest/developerguide/a...

Re:Run your own high-end cloud gaming service on EC2 by motdiem on Wednesday April 15, 2015 @02:02AM (#9379144)
Thanks for the insights - Digging into it, my first install was standalone and failed for no proper reason (trying to run guacamelee from the humblebundle - no meaningful error message was given).

Steam games seem to fail whenever something needs to be admin, most likely installing directX on first - run. I'm going to try running them once first before packaging the appstream and then see how it goes.

Re:Run your own high-end cloud gaming service on EC2 by rcheu on Monday April 20, 2015 @01:29AM (#9406338)
Did this work? I'm looking into doing this as well.