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Re:Computing in Dwarf Fortress by scott_s on Thursday November 05, 2009 @07:15PM (#925137)
I can't tell if those are diagrams of what the circuit should look like, or actual in-game implementations.
Re:Computing in Dwarf Fortress by mkyc on Friday November 06, 2009 @01:00AM (#925544)
Exactly.

One of the best things about dwarf fortress is that playing it using that initially-confusing interface rather than shiny graphics is like doing math using symbols and equations rather than paragraphs and paragraphs of words.

Re:Computing in Dwarf Fortress by scott_s on Friday November 06, 2009 @10:33AM (#926134)
Except the diagrams I saw didn't look like the other in-game circuits I saw. So, I'm still unsure if those are diagrams or in-game implementations. If you know, please tell me.
Re:Computing in Dwarf Fortress by Asmodeus on Friday November 06, 2009 @01:58PM (#926639)
They're in-game inspired diagrams. The key is in the paragraph above the start of the 'Unclocked Logic' section.

     A
  →o * o→M O
   o * o
     B
The mechanical power goes in the first →, and the [M O] part is the output. A and B are the AND inputs. Gearboxes actually look like *, but o is also being used for gearboxes, albeit gearboxes that are just there to drain power.
Re:Computing in Dwarf Fortress by technolem on Friday November 06, 2009 @01:06PM (#926527)
The colored gif image at the top of the page is an in game implementation. The black and white characters are diagrams, but are quite accurate to what the game would show.
Re:Computing in Dwarf Fortress by sorbus on Thursday November 05, 2009 @09:39PM (#925322)
Those are not in-game implimentations. They might be diagrams of the linkages necessary to impliment it, though, but I can't understand them.
Re:Computing in Dwarf Fortress by ShardPhoenix on Thursday November 05, 2009 @08:18PM (#925212)
I get the impression that only some of the basic logic gates have been implemented yet, and that the rest is still theoretical.