Re:Unreal Development Kit Released
by pxlpshr on Thursday November 05, 2009 @10:21AM
(#923925)
Yeah no kidding. I believe the UE3 engine costs somewhere around $350k to license. In the past, I don't think you could get non-commercial access to mess around with. That said, this is pretty huge for indie developers.
I grew up playing UT99, UT2k*... UT3 was a tragedy on the PC but nevertheless, Unreal Tournament was the reason I got into my first startup. We licensed our tech to Quake Live but yeah... there's a reason we died, Oracle is too expensive for game developers given all the other costs associated to development.
Re:Unreal Development Kit Released
by pxlpshr on Thursday November 05, 2009 @02:38PM
(#924563)
You're asking the wrong person. I was the creative/mkting director... but also, the startup began in 2005 and died in late 2007-ish. AFAIK, there were not very many scalable solutions for a gaming platform when we first started. But again, I'm not the right person to ask about this. :)
Re:Unreal Development Kit Released
by jcw on Thursday November 05, 2009 @11:22AM
(#924067)
Ha ha. I'm in the middle of a class where we make an environment for UT3. Everyone gripes and complains about how limited we are, because we're only using the level/script editor that comes bundled in with the game, and that you need the super expensive license in order to make anything that deviates too much from the third/first person shooter formula.
This changes a lot of things. I know there will be a lot more interesting output from my school now that Unity3D and the UDK are free.
Re:Unreal Development Kit Released
by evdawg on Thursday November 05, 2009 @02:04PM
(#924481)
I'm a little confused by this... so the Unreal Engine 3 (included in the UDK)... isn't the same as what's being distributed to the big-time game development studios?
Re:Unreal Development Kit Released
by potatolicious on Thursday November 05, 2009 @02:03PM
(#924478)
I haven't played at all with UE3, but if it's anything like UE2 you get a tremendous amount of power with UScript alone. C++ access would be nice, but you're not too severely restricted by not having it.
Re:Unreal Development Kit Released
by plinkplonk on Thursday November 05, 2009 @08:58AM
(#923796)
IIRC Unreal (the game) does work on Linux. Too bad UDK doesn't seem to work on Linux. OTOH I do have a dual boot machine with Win XP (though I haven't booted into windows in years now).....
Re:Unreal Development Kit Released
by aw3c2 on Thursday November 05, 2009 @10:12AM
(#923907)
From what I know, Ryan (icculus) Gordon is still working on it. But that might be my memory mixing that up with another game that took ages and I was not remotely interested in.
Re:Unreal Development Kit Released
by amitt on Friday November 06, 2009 @12:52AM
(#925532)
UnrealEd 3 is based on wxWindows and is theoretically portable to linux and MacOSX. When I was working there a few years back, however, it wasn't actively compiled on any platform other than Windows.
Re:Unreal Development Kit Released
by goodgoblin on Thursday November 05, 2009 @11:10AM
(#924040)
Anyone know if Blender works with UDK beyond static meshes? I don't have any modelling package and the pro ones seem to cost around $3K. Thats alot of money for just messing around.
Re:Unreal Development Kit Released
by goodgoblin on Thursday November 05, 2009 @11:27AM
(#924081)
Thank you. One more question from complete Blender ignorance - can you create models with animation in Blender and still export to .ase or only static meshes?
Re:Unreal Development Kit Released
by Keyframe on Thursday November 05, 2009 @05:11PM
(#924908)
This is amazing. Sure, it's not a lib access SDK like you'd get with full license, but with UScript and engine behind it you can do A LOT - and leveraging on devteam from Epic for 25% of royalties after initial 5000$ are made is a great deal.
Re:Unreal Development Kit Released
by jheriko on Thursday November 05, 2009 @04:49PM
(#924858)
No source? I'll try it out anyway, but if I don't have the ability to plug in my awesome new untested rendering techniques I doubt I will do anything with it at all... id Tech 3 still looks better from that perspective.
Re:Unreal Development Kit Released
by vlad on Friday November 06, 2009 @07:45AM
(#925885)
This is likely a response to the recent announcement that Unity3D is now free to download and use for individuals as well as companies that make less than 100K per year.
I think the indie game scene in particular, which often releases their titles for free, can benefit tremendously from having these tools available.
I grew up playing UT99, UT2k*... UT3 was a tragedy on the PC but nevertheless, Unreal Tournament was the reason I got into my first startup. We licensed our tech to Quake Live but yeah... there's a reason we died, Oracle is too expensive for game developers given all the other costs associated to development.
As long as you're not using a UDK app to generate revenue, it's free.
And don't worry about the bit saying "[you'll need to buy a commercial license to] distribute an application you've created using UDK", it was cleared up by Epic shortly after: http://www.shacknews.com/laryn.x?id=21329409#itemanchor_2132...
This changes a lot of things. I know there will be a lot more interesting output from my school now that Unity3D and the UDK are free.
I think we'll see a lot of casual games with amazing graphics.
BTW: their commercial licensing for redistribution is great: $99 + 25% after the first $5,000