News for hackers. Stuff that matters.
Re:What you wanted to know about AI by AndrewKemendo on Monday March 16, 2015 @12:25PM (#9212365)
How about this instead:

Current AI technologies give us no insight about the probability of an AGI

Because that is exactly the point. We can't look at what we have built today and extrapolate that AGI will come from it.

All anyone can do is speculate wildly on AGI just as they were able to in 1956 [1]. The difference is that we see automation/computing as ubiquitous (smartphones/computers in 2015), rather than around the edges (Radio/TV 1956). Which brings it closer to home in some ways.

[1] I chose 1956 because of the dartmouth conference on AI

Re:What you wanted to know about AI by cousin_it on Monday March 16, 2015 @02:03PM (#9213118)
Probability of AGI is close to 100%, conditional on mankind surviving long enough. We know that human brains don't run on magic, therefore you can build a machine that can do the same thing. (Turing computability doesn't matter, if the brain relies on non-Turing-computable physical effects then a machine can rely on those as well.) The current situation where unmodified humans are the smartest creatures around is unstable in the long term.

Saying that we don't have to worry because AI development will take 1000 years is also missing the point. Research into unsafe AI is inherently faster than research into safe AI, because the latter problem is more constrained. If unsafe AI kills us all, the best time to start working on safe AI is 100 years ago, and the second best time is now.

Saying that we don't have to worry because smarter than human intelligences will have a better understanding of morality is also missing the point. All currently known mathematical formalisms for decision-making allow you to plug in arbitrary utility functions, including "immoral" ones. Thinking that future decision-making formalisms will support only "moral" utility functions is extreme wishful thinking.

Saying that we don't have to worry because brain emulations or human cognitive enhancement will come first is also missing the point. These things can be just as dangerous as AI (e.g. see Robin Hanson's descriptions of how mind uploading increases Darwinian pressures on everyone, including non-uploaded people), and can also lead to AI more quickly.

And so on.

If you want to feel safe and protected, no one can stop you. But you don't have any good arguments for feeling safe. I'm sorry, but you really don't. I've been on the lookout for such arguments for years, and I'd be happier if they existed.

Re:What you wanted to know about AI by AndrewKemendo on Monday March 16, 2015 @02:47PM (#9213415)
We know that human brains don't run on magic, therefore you can build a machine that can do the same thing.

I mean that is what I think, and most of the community thinks, but we haven't proven that empirically - nor could we, its unprovable.

But you don't have any good arguments for feeling safe.

Correct. Notice that I am not saying that we are safe. I personally think we aren't safe [1], but that is a different discussion which is equally as baseless.

The key here is that the argument that AGI will not be safe, and therefore needs to be regulated to make it safe, not only misses the point but ensures that we would never make one. The current level of funding for AGI development and understanding of the roadmap for AGI is absolutely dismal given it's potential impact. If we now add the constraint that in order to make one, we also ensure it doesn't threaten humanity - then you have sounded the death knell for AGI. Once we make AGI - in the sense that it is a recursively self improving system with human equivalent capabilities across domains - there is no way we will know what will happen. That's it.

[1] Which is why I am personally in the transhumanist camp.

Re:What you wanted to know about AI by cousin_it on Monday March 16, 2015 @03:41PM (#9213838)
Whether AGI is "tragically underfunded" or "luckily underfunded" is a matter of perspective. If the DoD announced a Manhattan-scale project to create an AI for defense, I'd be more worried than I am now. At the current levels of funding, smaller groups have at least some chance of making progress on safety research. It's also encouraging that Google is taking the problem somewhat seriously, and has instituted an "AI ethics" committee as part of the DeepMind acquisition.
Re:What you wanted to know about AI by AndrewKemendo on Monday March 16, 2015 @03:53PM (#9213923)
Definitely agreed, except for the DoD Manhattan project part - I would love to see that.
Re:What you wanted to know about AI by eli_gottlieb on Monday March 16, 2015 @03:29PM (#9213739)
>Saying that we don't have to worry because smarter than human intelligences will have a better understanding of morality is also missing the point. All currently known mathematical formalisms for decision-making allow you to plug in arbitrary utility functions, including "immoral" ones. Thinking that future decision-making formalisms will support only "moral" utility functions is extreme wishful thinking.

I'm going to play Devil's Advocate on this.

While it is true that all known decision-making formulas allow for immoral utility functions, I think it's a flaw of current approaches, such as reinforcement learning, that they only allow nonspecific utility functions. I can't write down an AI program to maximize paperclips -- there's no way, in current formalisms, to specify what that means.

I think the FAI ideologues and the mainstream machine-learning community can both rally around the prospect of being able to specify a goal in terms other than reinforcement. Scientifically, that's an entirely sensible research question for the field of AI/ML to tackle, and it also constitutes a major step away from the scenarios in which a dangerous AGI winds up accidentally programmed with random, arbitrary goals that nobody actually wanted. After all, fundamental philosophical questions aside, a machine that flies out of control at random when turned on is simply a bad machine.

Re:What you wanted to know about AI by cousin_it on Monday March 16, 2015 @04:01PM (#9213971)
Yeah, I agree that reinforcement learning is probably a bad approach to FAI. Most of our toy models involve utility functions encoded directly into the AI, not reinforcement.

That said, it's indeed very hard to directly specify a utility function involving paperclips. If our universe were a Game of Life universe and we knew exactly which configuration corresponds to a paperclip, I'd be able to do that right now. But since we don't know the true laws of physics, the "hard way" involves encoding some kind of Solomonoff prior over all possible physical universes, and a rule for recognizing paperclips in each of them. That's kind of a tall order.

There's a shortcut that involves encoding a precise mathematical description of a human mind into an AI, and passing the buck by saying "the AI must maximize whatever function the human mind would output, given enough time to think". That would actually be straightforward to implement, if we had a description of a human mind that we were willing to trust. Unfortunately, the naive form of that approach immediately fails due to acausal blackmail. There's no obvious fix, but some folks are trying to devise non-obvious fixes, and I suppose it can be made to work in the long run.

Of course, after you can formulate a utility function in terms of a precise description of a human mind, the next step is reformulating it in terms of the outputs of an actually existing person, say some webcam videos and written instructions. You instruct the AI to infer the simplest program that would generate these outputs (using something like the Solomonoff prior again), and then proceed as in the previous step. That part has its own problems, but I expect that it can also be made to work.

The whole approach is kind of a long shot, but I hope that I've given a sense that the problem could be solvable by careful human effort on the scale of years. There are other approaches as well.

Re:What you wanted to know about AI by eli_gottlieb on Tuesday March 17, 2015 @03:18AM (#9216664)
>That said, it's indeed very hard to directly specify a utility function involving paperclips. If our universe were a Game of Life universe and we knew exactly which configuration corresponds to a paperclip, I'd be able to do that right now. But since we don't know the true laws of physics, the "hard way" involves encoding some kind of Solomonoff prior over all possible physical universes, and a rule for recognizing paperclips in each of them. That's kind of a tall order.

Or we just need an approach to AGI that gives us more conceptual abstraction than AIXI and its Solomonoff-based reasoning. Which we needed anyway, since AIXI_{tl} is "asymptotically optimal" with an additive constant larger than the remaining lifetime of the Earth.

Luckily, there's quite a large amount of bleeding-edge research into exactly that: learning "white-box" representations that are understandable and manipulable to human operators.

Re:What you wanted to know about AI by cousin_it on Tuesday March 17, 2015 @08:51AM (#9217528)
AIXItl isn't really the kind of AI that I like, because it's reflectively inconsistent. In any case, the time complexity of AIXItl is kind of irrelevant at this stage, because we're trying to figure out what is the right thing to optimize. Only then we should start figuring out how to optimize that thing efficiently, because we really don't want to optimize the wrong thing efficiently. I'm very skeptical that approaches based on "conceptual abstraction" can tell us the right thing to optimize, as opposed to my preferred approach (defining a utility function over mathematical objects directly).
Re:What you wanted to know about AI by eli_gottlieb on Wednesday March 18, 2015 @06:25AM (#9224527)
> I'm very skeptical that approaches based on "conceptual abstraction" can tell us the right thing to optimize, as opposed to my preferred approach (defining a utility function over mathematical objects directly).

And I'm very skeptical that mathematical Platonism is useful for AI: "mathematical objects directly" do not exist in the real world, and it is very much real-world things on which we want our software to operate. "Conceptual abstraction" simply refers to a learning algorithm that possesses a representation of, for instance, a chair, that is not composed entirely of a concrete feature-set (visual edges, orientations, and colors) and can thus be deployed to generatively model chairs in general.

Computational cognitive science is working towards this sort of thing, and the results should start to hit the machine-learning community fairly soon.

Re:What you wanted to know about AI by cousin_it on Wednesday March 18, 2015 @02:01PM (#9227411)
> "mathematical objects directly" do not exist in the real world

Well, there's an influential minority that thinks mathematical objects are all that exists (Tegmark multiverse). I don't necessarily agree with them, but that's one way to rigorously define the domain for a utility function, in a way that is not obviously exploitable. Another way is to define utility in terms of an agent's perceptions, but that is exploitable by wireheading, and IMO that flaw is unfixable as the agent gets more powerful. I'm not aware of any other approaches that are different in principle from those two, so I'll stick with the lesser evil for now, and hope that someone comes up with a better idea.

Re:What you wanted to know about AI by aamar on Monday March 16, 2015 @12:55PM (#9212613)
Well, yes, but that's still a straw man. It's not as if Hawking and Gates and so on saw an Atari-bot and on that basis came to worry about AGI. Current AI technologies shouldn't update our estimates much about AGI, unless they push us way off of Kurzweil's (or someone else's) chart.

I do agree that we lack evidence of a broad community of AI experts who have been able to make good predictions, which potentially puts AI research even behind economists! Nonetheless, we'd expect there to be a period between "wild guessing" and "good and reliable models"; Gates and Hawking either think we're in that middle ground, or they think the risks are considerable enough that it's worth pushing towards it now.

Re:What you wanted to know about AI by AndrewKemendo on Monday March 16, 2015 @01:02PM (#9212680)
Or the third option: they want to get in on the AI buzz that is happening.
Re:What you wanted to know about AI by csallen on Monday March 16, 2015 @01:56PM (#9213068)
I think that in any debate, you have a responsibility to respond to the strongest version of the opposing argument. Even if your "third option" is correct and the specific aforementioned people just "want to get in on the AI buzz", that still doesn't justify ignoring the argument itself.
Re:What you wanted to know about AI by waterlesscloud on Monday March 16, 2015 @02:06PM (#9213150)
Because Hawking, Gates, and Musk needed more buzz? Whatever buzz AI has is nothing compared to what these guys have had for years.