Re:A success story for Haxe
by jdonaldson on Friday March 13, 2015 @04:09PM
(#9199686)
unity/unreal engine isn't really a fair comparison, you're either requiring a web view plugin (unity), or you're going with emscripten (unity/unreal). I couldn't find evidence of solid support for Xamarin there either.
Haxe has the ability to integrate much more cleanly across all of these platforms imho.
If you're just looking for multi-platform stuff, that's almost a minimum requirement now: unity3d, unreal engine, xamarin, javascript etc.