Re:The new MacBook
by banachtarski on Monday March 09, 2015 @10:38PM
(#9175678)
Nvidia fares way better. I develop on Windows at work and use bleeding edge Arch at home. Happily using compute shaders on OGL 4.5 at home.
Re:The new MacBook
by banachtarski on Tuesday March 10, 2015 @02:28AM
(#9176364)
With https://01.org/linuxgraphics/ are you able to use OpenGL ES 3 at least? Should have better shader model support.
And people say Intel has the best OpenGL support... :) Or maybe nvidia fares better?