Re:Unreal Engine 4 is now available to everyone for free
by cma on Monday March 02, 2015 @01:56PM
(#9133576)
Mostly to do with floating point precision, the devs of Star Citizen ran into the same issue with Cry Engine when they tried to make things space-scale, and ended up initially stuck with small battle-arena maps. UE4 can re-origin things for a single player moving through a large world to maintain physics precision, etc. but it doesn't currently work with multiple people and their server model.
Re:Unreal Engine 4 is now available to everyone for free
by outworlder on Monday March 02, 2015 @02:19PM
(#9133701)
So, basically what Kerbal Space Program does. Which also doesn't work well with multiple people.
Re:Unreal Engine 4 is now available to everyone for free
by deelowe on Monday March 02, 2015 @02:15PM
(#9133683)
That said, keep in mind that you can get roughly a maximum of 20 sq km with the default landscape tool (not sure about performance at that scale).
I believe there's also some hard coded limits around the number of simultaneous players (16?), though it seems fairly easy to work around. Again, not sure about performance.
Re:Unreal Engine 4 is now available to everyone for free
by Alphasite_ on Monday March 02, 2015 @02:49PM
(#9133896)
Nothings really hardcoded when you have the source at hand.
Now, the multiplayer map size limitation seems odd nowadays.