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Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by wingerlang on Saturday January 24, 2015 @01:57PM (#8940536)
There is a bug also where if a bowman stands below and to the left some tile he can out-range a tower while they both have 7 tiles range. Fun fact, this bug was present in Red Alert.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Saturday January 24, 2015 @01:59PM (#8940539)
I think I met this bug myself once, the tower can attack the archer but you have to manually make the tower do so, the automatic attack doesn't reach far enough. Thanks for the reminder.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by stegosaurus on Saturday January 24, 2015 @03:40PM (#8940931)
This is pretty cool.

Does anyone have any recommendations of similar games that are playable multiplayer without need for Flash and other nonsense?

Many thanks.

Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by pigscantfly on Saturday January 24, 2015 @05:27PM (#8941282)
The developers have another in-browser game called Zezenia Online at www.zezeniaonline.com. It's an MMORPG with a similar style.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Saturday January 24, 2015 @05:58PM (#8941378)
Zezenia is a C++ standalone client, so not in-browser.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by hyperionos on Saturday January 24, 2015 @01:00PM (#8940338)
It would be great if I could join another game after surrendering without waiting for the game I just withdrew from to end.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Saturday January 24, 2015 @01:09PM (#8940373)
Yeah, that sounds lame, its on the todo now.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by hyperionos on Saturday January 24, 2015 @01:13PM (#8940386)
Currently in [1], doesn't look like it will end anytime soon ;) Awesome game though, congrats!

[1] http://www.battle-of-flags.com/match/game/266

Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by seivan on Saturday January 24, 2015 @02:26PM (#8940641)
Wow, reminds me of Tibia... brings backs memories. I always _LOVED_ Tibia, but the difference in design was that Tibia was a little bit brighter and generous with its colours, you should try to make things more brighter.

It's like the RTS version of Tibia which is an MMORPG. Loved it.

Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Saturday January 24, 2015 @02:29PM (#8940655)
Yeah, I made this game with graphics from my other game, Zezenia, which is a MMORPG heavily inspired by my favorite game as kid, Tibia.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Sunday January 25, 2015 @10:11AM (#8943071)
Added the public mapeditor feature today. Still an early alpha version with some rough edges, like complete lack of bordering and decoration, but should still be somewhat usable!
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by RoundCube on Sunday January 25, 2015 @02:08PM (#8943867)
Awesome! The view of the map is a little small and there is no erase button. Also when I made a map the water was green
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Sunday January 25, 2015 @03:29PM (#8944128)
Glad you like it. The view will be made bigger in the next version, and you can erase items by right clicking.

Water being green is a really weird problem, it works for me every time yet I see people getting green water in their maps all the time. Maybe I'll just say it's toxic water.

Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by wingerlang on Saturday January 24, 2015 @01:06PM (#8940366)
Neat, but I hate the tibia perspective.

Is it possible to kick someone from a game/lobby? There is one guy inactive who is holding up the start of a game.

Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Saturday January 24, 2015 @01:10PM (#8940376)
The graphics could use some tuneup in general. :P Unfortunately there is no way to kick anyone yet, so you'll have to setup a new game if he refuses to wake up.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by e911 on Saturday January 24, 2015 @02:10PM (#8940577)
The sound is ocassionally glitching for me. Anyone else?
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by RoundCube on Saturday January 24, 2015 @02:39PM (#8940701)
Works fine for me.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by RoundCube on Saturday January 24, 2015 @12:34PM (#8940247)
Awesome game! It would be cool if you could build walls.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Saturday January 24, 2015 @12:37PM (#8940261)
Thank you! I assume with walls you mean just blocks that would hinder the enemy from walking past a certain point or something?
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by RoundCube on Saturday January 24, 2015 @12:50PM (#8940306)
Yeah you would build the wall and the enemy would have to destroy it to go past. And if you built a gate your units could go through but not the enemy.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by RoundCube on Saturday January 24, 2015 @01:24PM (#8940429)
Towers are too powerful.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by wingerlang on Saturday January 24, 2015 @01:54PM (#8940526)
Maybe add the swordsmen to that, 2-3 of those just annihilated like 15 of my arrow guys.
Re:Show HN: Battle of Flags – Browser-based Multiplayer RTS by Gluten on Saturday January 24, 2015 @05:56PM (#8941372)
The swordsmen and towers are really strong indeed, perhaps a bit too strong, but I think the balance is close to good enough. You just have to be clever with what units you make, at what time.