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Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by jacquesm on Friday January 16, 2015 @12:43PM (#8900315)
You're actually giving an absolutely amazing path on how one could conceivably develop a real photoshop competitor by doing to pixels what autocad did for cad: to start off from a programmable base. Something along the lines of emacs meets pixels.
Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by brudgers on Friday January 16, 2015 @01:15PM (#8900517)
AutoCad sells for many thousands of dollars a seat as do its commercial competitors. There is no passable open source alternative for professional work in many industries particularly AEC. AutoDesk's business model is based on selling products that are used to manually translate requirements tossed over the transom into designs.

The developer of a $50,000,000 project is going to pay several million dollars in design fees. There's a lot of value proposition in an easy button. However a lot of domain knowledge is necessary to produce something reliable.

Either way - developing a product to compete with PhotoShop or AutoCad - is a big dollar proposition. There's more capital investment that winds up requiring AutoCad than PhotoShop. A lot of what PhotoShop does is a nice-to-have. Building departments require building plans. Paving contractors require road plans. A billion dollars in those industries isn't even news.

Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by dharbin on Friday January 16, 2015 @01:55PM (#8900849)
Isn't that ImageMagick? And at one point Pixelmator was implemented on top of ImageMagick.
Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by richardjdare on Friday January 16, 2015 @01:09PM (#8900464)
I am currently working on the prototype of such an application :) I had a similar idea after getting frustrated with Photoshop scripting for my last game project[1]. I'm not ready to show anything yet though, very early days...

[1]http://richardjdare.com/blog/2013/02/the-next-photoshop/

Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by slacka on Friday January 16, 2015 @06:49PM (#8902555)
I like the idea of your PhotoShopNext, but the video at the bottom has been marked private. Also Antigen looks like a fun game. Any plans for an android port?
Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by richardjdare on Friday January 16, 2015 @07:24PM (#8902693)
The youtube vid was an old demonstration of Ivan Sutherland's Sketchpad software. I will try and find another version.

I'm not sure if there will be an android port of Antigen. The mobile gaming scene is not very conducive to indie devs at the moment:) I also didn't write it in a very cross-platform manner. I won't make that mistake again.

Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by Gravityloss on Saturday January 17, 2015 @07:57AM (#8904244)
Artistic drawings and photo manipulation have large elements of manual tweaking with visual feedback that are hard to put into programming.

In another field, Blender will make you go insane if you try to do any engineering work with it. On the other hand doing art with OpenSCAD (you type code with primitives) would probably also suck, though it's good for engineering simple objects precisely.

If you could get the best of both worlds, then yes, but I think you run into limits with scripting in Photoshop alternatives quite quickly.

Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by egypturnash on Friday January 16, 2015 @01:49PM (#8900803)
Photoshop's main market is artists. Artists are, by and large, frightened by "programming".
Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by jacquesm on Friday January 16, 2015 @01:51PM (#8900818)
Architects are artists too and plenty of art incorporates computers. Don't underestimate artists. They'll learn any skill required to express themselves.
Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by egypturnash on Friday January 16, 2015 @06:52PM (#8902566)
Let me clarify, then. What I meant by "artists" was people whose thing is "making two-dimensional art". A group which I am included in.

To most artists of that type I know, the idea of just recording a Photoshop macro to automate a repetitive task is getting into the dark arts. Command lines are scary places to them.

And that's discounting the 2D artists who work in physical media because "computer art has no soul".

There are exceptions - I mean, I used to futz around with assembly programming on my c64 and Amiga, there are people whose visual medium is Processing, there are people making games who are comfortable with one foot in the imagery and one foot in the code - but I am pretty sure that "emacs meet pixels" would not find much traction with the people who use Photoshop as a canvas.

I mean, if "Photoshop" to you is "a bunch of image filters", then sure, we already have "emacs meets pixels" in the person of ImageMagic. But to a 2D artist, Photoshop is not "a bunch of image filters"; it's "paintbrush and canvas".

Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by brudgers on Friday January 16, 2015 @02:30PM (#8901075)
Architecture is by and large a problem solving business. The sorts of problems it solves are by and large the problems of wealthy and powerful organizations. Architects have a reputation for expressing themselves as a proxy for building something for themselves since the ability to self-fund projects is rare.

To put it another way, a piece of software can be the important artefact. The design for a building is rarely the important artefact. By "making the design his own" an architect produces something for himself, but this is not the important [public] artefact. Moreover, making the design an expression of the architect is often in conflict with the objectives of the client. Guild like structures allow architects to express themselves in ways contrary to the interests of their clients.

Yes, there are projects where developers want architects. Much of the construction industry, however, sees architects as a necessary (or unnecessary) drag upon the project's objectives. Regulatory requirements for an architects involvement are the basis of many an architect's business.

Frank Gehrey is the outlier. AutoCAD LT is very common.

Re:‘Goodbye Photoshop’ and ‘Hello Krita’ at University Paris 8 by galfarragem on Friday January 16, 2015 @08:38PM (#8902944)
A command line (autocad style) doesn't require programming and the average user doesn't even need to use it, once the GUI expose most API.

The command line in Photoshop would be a way of improving productivity. As an example, I don't know any power-user/really productive Autocad user that works with the GUI. It's a waste of time.