Re:Another Theory to Explain 10X Programmers
by 7952 on Monday January 05, 2015 @07:22AM
(#8838400)
Maybe these 10X programmers can quickly solve bugs and problems because they have faced similar issues before and spent the time nesseccary to understand the problem. In that case the important lesson is to limit the amount of novelty in your work so that you are mostly building on technologies you understand well.
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In which case you'll probably inevitably end up building something with a suboptimal stack -- and limiting novelty also means you won't learn anything _new_, which sounds more terrible to me.
I am not arguing that you should elimate novelty completely. Just that the amount of time you have to learn new things is limited and needs to deliver returns.
Take the iOS app development. Consider someone who has never used Objective-C but has lots of experience doing client side web development. It would probably be faster for them to develop using a tool like Phonegap and use existing skills. It is theporetically sub-optimal to native code but surely the time spent learning phone gap will produce faster results than trying to learn an entirely new stack.