Re:ARMv7 vs. x86-64: Pathfinding benchmark of C++, D, Go, Ni...
by icefox on Saturday December 20, 2014 @12:59PM
(#8777297)
Something not measure that is just as important as speed (if not more so) was how long it took to create a working program in each language.
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Re:ARMv7 vs. x86-64: Pathfinding benchmark of C++, D, Go, Ni...
by wtf_is_up on Saturday December 20, 2014 @01:23PM
(#8777384)
Agreed. We must also consider what a pain in the ass it was to set up the toolchains and/or runtimes for several of the tested languages.
I'm willing to trade a little performance and do a little extra error checking if it means I can just do:
GOARCH=arm go build
and then copy the binary over.
Re:ARMv7 vs. x86-64: Pathfinding benchmark of C++, D, Go, Ni...
by logicchains on Sunday December 21, 2014 @05:47AM
(#8779450)
> Agreed. We must also consider what a pain in the ass it was to set up the toolchains and/or runtimes for several of the tested languages.
The Arch Linux package repository proved really awesome here: for the vast majority of things (everything on x86) I could just `pacman -S myLang`. The hardest to install was SBCL on ARM, as I needed another Common Lisp to compile it, so had to get ClozureCL and use that.