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Re:Physically Based Rendering Comes to WebGL by Htsthbjig on Wednesday December 10, 2014 @05:00PM (#8731995)
Worked in Firefox with a recent iMac, but slow in fullscreen.

So I opened it in chrome and it hangs my iMac. I do graphics programming and use 3D a lot, and it is the first time my machine hangs.

Re:Physically Based Rendering Comes to WebGL by Raticide on Wednesday December 10, 2014 @08:26PM (#8732713)
Runs fullscreen in Chrome on my iMac just fine. Framerate isn't so hot though.