With only 100 particles, it looks more like a professional pickpocketing ring simulator.
Re:The physics of mosh pits
by icegreentea on Monday November 03, 2014 @05:17PM
(#8553926)
You can get something like what you want by changing the noise strength.
Yea, that's definitely an improvement. I would prefer if there was some sort of "cohesion" measure among the moshing particles. Groups, no matter how small, tend to stick together.
Re:The physics of mosh pits
by icegreentea on Tuesday November 04, 2014 @09:06AM
(#8556520)
That's the flock strength slider. If you turn it down to zero, you get no flocking, and red particles will only interact via direct physical contact.
That being said, this is pretty fun, and the dynamics for crowded areas looks appropriate.