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Re:Most operating systems have implemented realtime signals ... by pjc50 on Monday November 03, 2014 @11:35AM (#8551678)
The intended use case is people trying to write realtime systems - that is, systems with a latency guarantee, like antilock brakes or flight control systems - in UNIX.

However, no sensible person would write such a thing in a general-purpose multi-user operating system. Realtime is hard, see the Toyota mess: http://www.viva64.com/en/a/0083/

"Move fast and break things" is not a great motto for automotive control software.

Re:Most operating systems have implemented realtime signals ... by amelius on Monday November 03, 2014 @03:26PM (#8553252)
How about games, where, e.g., sound effects have a maximum acceptable delay w.r.t. the physics that generates them?
Re:Most operating systems have implemented realtime signals ... by justincormack on Monday November 03, 2014 @04:15PM (#8553566)
Signals are not a great mechanism anyway, it turned out.
Re:Most operating systems have implemented realtime signals ... by gaius on Monday November 03, 2014 @04:12PM (#8553543)
Well, any sort of process control too (as in, controlling an assembly line or a chemical plant).