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Re:Neal Stephenson's “CLANG” Kickstarter video game official... by keypusher on Friday September 19, 2014 @08:46PM (#8343256)
How do you return money that has already been spent?
Re:Neal Stephenson's “CLANG” Kickstarter video game official... by maxerickson on Friday September 19, 2014 @08:50PM (#8343267)
The easy way is to not promise any rewards that depend on completing a complicated project. Like, send people a novelty pack of gum and also figure out how to get them a copy of the game if it happens to be completed, just don't promise them the game.
Re:Neal Stephenson's “CLANG” Kickstarter video game official... by wmf on Friday September 19, 2014 @09:13PM (#8343336)
Realistically, Kickstarter is a store and people won't pay if they aren't getting the result of the project.
Re:Neal Stephenson's “CLANG” Kickstarter video game official... by maxerickson on Friday September 19, 2014 @09:24PM (#8343368)
Well, this discussion is about people who paid and aren't getting the promised result.

I think Kickstarter is neat, but I think people should probably approach the claims of the typical project with quite a bit of cynicism. That means (as a backer) not treating it anything like a store.