Re:Show HN: My first iPhone game – after 18 months of work
by m3mnoch on Tuesday July 29, 2014 @04:39PM
(#8104887)
personally, i think this is a good call on his part. abstract planets are more "casual friendly" than magic in a dungeon. especially as a guy who's seen first-hand several neat games with sword and sorcery theming meet grisley, limited-market death by attrition.
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