Ask HN: How does your site income break down?
Percentage wise, I'm looking for something like this:
premium subscriptions - 15%
adsense - 20%
adbrite - 10%
t-shirts - 11%
direct sales advertising - 5%
eBay affiliate program - 3%
Amazon affiliate program - 1%
CJ affiliate programs - 1%
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10% advertising (adsense)
The sample you provide leaves a rather large hole to be explained.
adsense - 37%
tribal fusion - 26%
direct ad sales - 17%
CJ affiliate ads - 16%
donations - 4%
Interesting the 'donations' column. And tribal fusion looks like a pretty serious contender for adsense wrt to income.
That's a nice datapoint to have.
If you want to trade 'absolutes' drop me a line.
You need about 5K uniques per day to get in, although that number varies by category...for example I hear that if you have a game website, you'll need 20K uniques per day to get in.
I just needed CPM since I get a lot of page views per user, average is only ~6 pages, but that number is distorted by all the one page wonders from when the site hits some social network. The actual users who come to the site from niche specific sources, do about 20 pages per hit.
I will definitely sign up and let you know how it worked out.
2. Direct advertising
3. Adsense
1 + 2 are sometimes blurred
2 + 3 are sometimes reversed
...as the other guy said your own numbers don't add up. And furthermore they are out of order.
...and we try not to just break even
100% projectwonderful. Advertising space.
However, my site is not a web application or anything. It is just an encyclopedia on purely all things open source gaming, and the only one in the universe. As a result, I doubt there are many ways to monentize the traffic.
It gave me nice money to booststrap my game development site, although I still need to make it "real serious as in not-just-for-fun" startup firm.
So our income breaks down as:
client processing charge: 40%
provider commission: 60%
One-time fees: 30% Subscriptions: 60% Transaction fees: 8% Service/consulting: 2%
(Sorry, just had to say it out - Adsense just hasn't worked for me)