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Re:History of Lossless Data Compression Algorithms by skybrian on Saturday July 26, 2014 @09:27AM (#8089672)
While true this doesn't seem to be a practical issue. Any uncompressable data can be encoded using only one bit of overhead, where the bit is a flag indicating whether the rest of the data is compressed. In practice, there is a header and a field indicating which compression method to use. You pay for the size of the header. Adding support for another compression method is nearly free as far as space is concerned; one byte can switch between 256 of them. (Time is another matter.)

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