Re:Design Is Why 2048 Sucks, and Threes Is a Masterpiece
by MBCook on Monday July 14, 2014 @10:52AM
(#8031177)
So it's the speed? I've heard that argument before, just curious. People don't seem to argue design or rules or something else like that, just that the tiles move faster.
Re:Design Is Why 2048 Sucks, and Threes Is a Masterpiece
by npizzolato on Monday July 14, 2014 @11:05AM
(#8031230)
I would argue the speed of gameplay is a fundamental part of a game's design. The fact that 2048 plays faster and the games are short is better design in a mobile game in my opinion.
Threes occupies that awkward middle ground between casual and 'real' games. If I want to play a real game, I'll pick up a 4X or something. If I want a casual game, I play 2048 or sudoku or something similar.