Re:Game Job: Getting a job in the game industry simulator
by mbrodersen on Wednesday July 09, 2014 @10:47AM
(#8009871)
I worked in the games industry for 15+ years. It was a roller coaster of extreme highs and extreme lows: Getting my game painted on the side of Japanese bullet trains, succesfully pitching a game to a Hollywood film director, partying at an embassy in Germany, getting seriously alcohol poisoned, meeting with and shaking hands with Miyamoto and other childhood heroes, writing an email that got a French producer fired, having games succeed beyond anything imagined and having other games crash and burn hard. Now I am older and prefer a non-roller coaster lifestyle. But hey when you are young and full of beans, what is there to loose? That's the time to risk things. Just don't be naive about it.
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