Re:ASA Adjudication on EA Dungeon Keeper
by DanBC on Saturday July 05, 2014 @05:48AM
(#7991466)
The gamasutra article starts with a disturbing description of someone addicted to TF2.
Team Fortress 2 is often described as IAP done right - purely cosmetic items that confer no gameplay advantage. So it's useful to see that even that can exploit vulnerable people.
Should game makes pit protective measures in place? Or at least have a process that allows players to self-report their vulnerability?
Team Fortress 2 is often described as IAP done right - purely cosmetic items that confer no gameplay advantage. So it's useful to see that even that can exploit vulnerable people.
Should game makes pit protective measures in place? Or at least have a process that allows players to self-report their vulnerability?