News for hackers. Stuff that matters.
Re:A Closer Look at Android RunTime (ART) in Android L by mmind on Friday July 04, 2014 @06:11PM (#7990366)
You are assuming that it is more desirable to optimize for CPU than it is to optimize for bandwidth. The significant size difference between byte code and compiled code has to be downloaded hundreds of millions of times too and bandwidth is way more expensive than CPU cycles.

There are no comments on this comment yet.