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Re:Why So Few Violent Games? by saraid216 on Wednesday July 02, 2014 @07:19PM (#7980473)
It's worth noting that Chris Crawford was working on this problem long before DOOM came out, and he did not succeed. He gets referenced in the OA for a reason:

He denounced the hack-and-slash genre in the 80s. The Dragon Speech happened in 1992.

Re:Why So Few Violent Games? by cwyers on Wednesday July 02, 2014 @07:31PM (#7980528)
The fact that he didn't succeed rather undercuts the parody here, though, doesn't it?
Re:Why So Few Violent Games? by saraid216 on Wednesday July 02, 2014 @10:28PM (#7981149)
Not really. As noted in the parody, Gorytron was something Crawford himself admitted was a failure, not a font which gave birth to a new genre of gaming. His failure is part of the parody.