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Re:Why So Few Violent Games? by lotharbot on Wednesday July 02, 2014 @05:52PM (#7980000)
> "it's actually about scoring points"

Right -- you can replace all of the humans with mechs, and the ak-47 with some sort of power-sapping stun beam (that disables, rather than destroying, the mech) and many AAA games would play just as well.

There are people who seem to really like "ultra-realistic" gore instead of exploding robots or de-summoned cartoons, but that doesn't change the fundamental basis: most AAA games are about scoring hits against hitpoints, not really about violence.

Re:Why So Few Violent Games? by derefr on Wednesday July 02, 2014 @06:14PM (#7980130)
> Right -- you can replace all of the humans with mechs, and the ak-47 with some sort of power-sapping stun beam (that disables, rather than destroying, the mech) and many AAA games would play just as well.

Or with paint! (http://en.wikipedia.org/wiki/Splatoon)