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Re:The Rage of the Mechwarrior Online Community (2013) by roghummal on Thursday June 26, 2014 @03:13AM (#7948467)
I think Chucklefish started to lose it around the time there was a slew of updates about employees relocating to the UK. The initial backlash was tame. They made a lot of promises about productivity gains and more frequent updates. People cooled off.

As time went on and they didn't deliver people got agitated again. Chucklefish's response: 'Communicating so much with the community has ruined morale and killed productivity.'

Community's response: 'Wait what? It's our fault you aren't getting anything done?'

Chucklefish: 'No no we're getting things done.'

The regular updates consist of art, 'what I ate for lunch today'-esque non sequiturs, and empty promises (feature lists any zealous 12 year old would make up). Those do nothing to quell the growing negativity.

The outpouring of negativity in /r/starbound did not come quickly or easily and could still be reversed. Chucklefish just has to deliver.

Re:The Rage of the Mechwarrior Online Community (2013) by pekk on Friday June 27, 2014 @04:10PM (#7956062)
Did you ever finish a software project for someone impatient? I think it should be obvious that writing daily blog posts is a lot of work that isn't development. And that a camp of angry villagers telling you that you're incompetent and constantly telling you to change direction isn't going to help morale.