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Re:Apple Ditching OpenGL? by thrillgore on Tuesday June 03, 2014 @01:01PM (#7841365)
OpenGL is about two decades of amalgamations and mistakes that needed to be cut out of the working spec. And as a result we have more low-level APIs that are now vendor specific, such as Metal, AMD's Mantle, and so forth...

The downside is we're now at risk of losing an open standard API. OpenGL is bad, and yes, it needs to be retired. But without an mature alternative development costs will only grow.

All of this reeks of the worst kind of anti-competitive behavior and its time for an investigation.

Re:Apple Ditching OpenGL? by GioM on Tuesday June 03, 2014 @01:38PM (#7841608)
I don't think you actually know what anti-competitive means.
Re:Apple Ditching OpenGL? by dang on Tuesday June 03, 2014 @02:21PM (#7841881)
> I don't think you actually know what anti-competitive means.

This is not a good Hacker News comment because it puts another user down and because it doesn't add information. It would be much better without the first bit and if it taught us something about what "anti-competitive" means.